CO-CREATOR
Adventure Jam
In 2015, I co-created an annual game jam where people from all over the world attempt to create an adventure game in two weeks. Adventure Jam is a sandbox for exploring the genre, not only celebrating where it has been, but scouting ahead into unknown territory to determine where it’s going.
Originally hosted on GameJolt, we moved the event to itch.io in 2022 and it became one of the most active jams on the platform for the month of June. Over 97 games were submitted, making 2022 one of our most successful years to date.
VIDEO EDITING & VFX
Trailers & Cutscenes
LEAD DESIGNER
Jack Houston and the
Necronauts
A point & click adventure set in a world of bubble helmets, rockets and ray guns.
Jack Houston And The Necronauts makes you the star of a classic space adventure with physically modeled miniature environments and stop motion animated characters and creatures in the style of classic Ray Harryhausen films.
Take control of tough-as-nails test pilot Jack Houston as he explores the world of Venus after crash landing during the maiden voyage of the Kronos I rocket. To stay alive, you’ll have to combine survival skills with exploration and get creative using the environment around you. When you encounter the giant beasts who rule the alien jungle, you will have to think fast! If a quick blast from your ray gun doesn’t do the trick, you will need to rely on your wits.
The Premise
In the year 1999, retired test pilot Jack Houston is recruited by the Venture Aeronautics and Space Transportation (VAST) corporation for one last mission: to pilot the first rocket to Venus. But when an accident occurs en route, Jack is forced to crash land in an alien ocean. When he awakens, the world he finds is one of ancient ruins, deadly flora, savage beasts and something far more strange: a host of sinister phantom astronauts who seem to haunt his every move.
LEAD DESIGNER
Shadow Of The Lost Citadel
Traverse a deep, dark forest and battle horned brigands in your search for the legendary Lost Citadel.
Based loosely on an unreleased prototype for the Vectrex home console game system, Shadow re-creates one of the first third-person 3D games for the modern, Windows-based PC computer. My first completed commercial game, Shadow of the Lost Citadel was sold by mail via shareware in the early 2000’s and received warm reviews from gaming websites of the time.
Quality Assurance Testing
- Ultima IX: Ascension
- Ultima Online
- Sid Meier’s Alpha Centauri
- Jane’s F/A-18
- Need for Speed: High Stakes